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Intrinsic said:
Ganoncrotch said:
Stock tegra chip runs the Game of the Year, really shows that both other parties in the console race sort of have the wrong idea about what to strive for to excite gamers and the gaming industry. Outside of digital foundry there are not a whole pile of people go do a pixel count on a per frame basis in games, most would rather a game which is amazing from a gameplay point of view than an amazing amount of pixels on screen.

I'm not saying that graphical fidelity isn't a great thing to have too, just that it doesn't matter how Pro or how Scorpio the other consoles get, they still wont play Breath of the Wild.

So do you think the zelda team would have made a better looking and perfroming BotW on say the PS4 hardware?  

Honestly.. I think it could be better performing, but not better looking, Nintendo as a whole have failed at being able to produce HD assets in any form of a decent time frame, I think if you were to go over all of Zelda and try to increase the resolution of all of the textures in game to bring it from the 16gb it's at right now up to something like the witcher 3's 60gb file size then you would be talking about a game being in developement for the next decade and coming out so late that people would have shit all over it for not living up to that fact.

I think Zelda BotW is perfectly functional from a visual point of view in that it has that sort of timeless Nintendo look to it, sure 30fps is low but for a game at the pace of BotW again, it's a perfectly functional framerate. I think Switch hardware meets the requirements just perfectly.

 

- Just to be clear, I'm not suggesting that the game couldn't look nicer, I mean... if it got touched up to look like Infamous Second Son dear lord that would be great, but I don't think Nintendo developement is at that level HD game creation just yet.



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