| potato_hamster said: My point was that they already put up "barriers" and other"levels requirements" for some weapons, so there's no reason to say the game wouldn't work if it had barriers" and other"levels requirements" for all weapons. The game itself demonstrates a system where a weapon isn't lost due to durability, and it works just fine. |
So you want every weapon to work the same way as the master sword because the current way is badly designed, lazy and unbalanced?
Maybe you are a 3rd party dev after all.
Nov 2016 - NES outsells PS1 (JP)
Don't Play Stationary 4 ever. Switch!







