Mr Puggsly said:
I believe the primary reason UE4 never came to PS360 and Wii U is because it wasn't needed. UE4 released when 7th gen was on the way out and Wii U was never relevant. If UE4 came to 7th gen consoles and Wii U it would primarily be inferior visually. Look at UE3 titles on Vita, they scale back the graphics signficiantly but the games are intact. |
But Wii U didnt supported even UE3 while PS360 supported it, and for instance Wii U even received Unity suport very late, while Switch support almost of available engines right of gate, and has very modern tools, APIs...all that make huge difrence compared to Wii U espacily in combination with hardware that is easier to work with.







