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sc94597 said:
Tryklon said:
Easy to check. Microsoft will soon release Windows 10 for ARM, just take a tablet with the X1, install Windows 10 on it and try to fiddle with the game=P

It is not this simple. For example, certain android apps support both ARM and X86 cpu's. Guess which CPU's run these applications better. There needs to be optimization to the hardware in order to have a fair comparison. 

Similar issues existed when Apple supported both PowerPC and X86 in their tranistion from IBM chips to Intel ones. 

As for Microsoft's particular solution 

http://www.theverge.com/2016/12/7/13866936/microsoft-windows-10-arm-desktop-apps-support-qualcomm

Microsoft is enabling Windows 10 to support ARM chips directly by building an emulator into the operating system. Devices will be able to run x86 win32 applications like Chrome or Photoshop, but Microsoft won’t be emulating x64 variants of these apps.

There is already a similar precedent to this... Known as Binary Translation. It's the approach Intel took to getting it's x86 Atom processors to run Android and it's entire ARM software ecosystem...

There was a small performance penalty in doing so, but it wasn't overtly significant at the end of the day.

JRPGfan said:
Tryklon said:
Bah... cant trust Microsoft.
Still, according to several tech sites, the Nvidia X1 boasts 1 teraflop of graphic power. As a comparison, PS4 has 1.84 and XB1 has 1.33. So, judging only by raw gpu power, i think the Switch could easily get 60fps with 720p, even with reduced detail.

Yes it "boasts" 1 tereflop (FP16) in certain tasks, that cant really be used for most games.

Its actual FP32 compute power is only 393 Gflops. PS4s = 1840, XB1s = 1400.

Still I think its possible for switch to run Overwatch, but you should probably expect like 720p when docked and 30fps lock.

It deosn't have 1 Teraflop of anything. The amount of flops is also irrellevant.




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