sc94597 said:
It is not this simple. For example, certain android apps support both ARM and X86 cpu's. Guess which CPU's run these applications better. There needs to be optimization to the hardware in order to have a fair comparison. |
There is already a similar precedent to this... Known as Binary Translation. It's the approach Intel took to getting it's x86 Atom processors to run Android and it's entire ARM software ecosystem...
There was a small performance penalty in doing so, but it wasn't overtly significant at the end of the day.
JRPGfan said:
Yes it "boasts" 1 tereflop (FP16) in certain tasks, that cant really be used for most games. Its actual FP32 compute power is only 393 Gflops. PS4s = 1840, XB1s = 1400. Still I think its possible for switch to run Overwatch, but you should probably expect like 720p when docked and 30fps lock. |
It deosn't have 1 Teraflop of anything. The amount of flops is also irrellevant.

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