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SpokenTruth said:
bigtakilla said:

And yet we still aren't getting very good third party support for Switch. You could say it's because it just released, but if it is this super easy platform to develop for, what's the problem?

Ease of development does not equate to everbody jumping on board to develop for it. 

Why are so many of you bent on "ease of development" = "3rd party development parity"?

It means what it means...it's easy to develop for.   Great tools, great APIs, great libraries, etc...how that is supposed to mysteriously translate into 3rd parties shifting their resources (which are usually planned out 5 years in advance) to Switch is beyond me.  

 

Just stop.  It means it's easy to develop for.   It doesn't mean you can slap a PS4 game on it an hour and call it day.  It just means the average effort required to extract a given task from a piece of hardware is easier on Switch than PS4.  Nothing to do with power.  Nothing to do with 3rd parties altering their 5 year plans.  And everything to do with being easy to develop for.

I agree with the rest of the post but not with the bolded part. Power has a lot to do with ease of development. If you have to spend extra time optimizing the game so it runs the way you want it to run, then having great tools, great APIs, great libraries, etc might still not be enough to offset it. Obviously it would be dependent on the game and the vision of the devolopers but it is an absolutely important point to condiser.