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potato_hamster said:
irstupid said:

The reason I'm saying it doesn't break the game is because outside of a couple areas it is basically unusable.

If it didn't degrade and was 100% unbreakable the whole time, i woudl break the game imo.

Do you ahve the master sword? Have you used it in the areas it is made for? Now imagine that throughout the whole game world. All fun would be gone.

Yeah. Using weapons the game gives me through out the entire game is no fun at all. It's far more fun for the game to arbitrarily take them away from me or prevent me from using them because reasons. I love it when open world games force me to play the game in specific ways.

I'm confused, doesn't every open world game force you to play specific ways?  I mean I can't use rocket launchers in skyrim, or nuke em from orbit in gta 5.  Every game has balance to keep you progressing, same goes for Zelda.  There are probably ways they could have implemented the durability mechanic better(maybe allow you to purchase the weapons at a shop).  But I think the way they did it works great, and I'm excited to see what ways they improve the next Zelda.  



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