By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Boberkun said:
Pavolink said:

Some are pretty clever and even have keys. Feels like traditional dungeons, but are short.

Best puzzles in the series, above SS that holds the crown for the best puzzles in the entire series.

It this sarcasm? Sure, keys. Great achievement.

lol He's just saying that they're fairly Zelda-esque... you DO occasionally need a key to advance ;)

Really, the dungeons were just split into many, many shrines, and some individual shrines do indeed have quite a few puzzles to solve. I can easily say that I've enjoyed the puzzles in this game more than past Zelda titles. I'd still prefer that they make them a tad more challenging (closer to the puzzle of the Shrine next to the master sword), but it's the very rare game that provides more difficult puzzling than this for fear of frustrating the player. At least they got inventive this time around.