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archer9234 said:
JakDaSnack said:

There isn't any hand holding in Zelda, you wouldn't know you could do those things unless you experimented.  Also after beating particularly hard groups, it's possible to get a really op weapon early on.  If durability wasn't a thing, that op weapon might make the game too easy.  

The OP weapon would not be in the early part of the game. If durability wasn't a thing. I prefer that method, than breaking.

Johnw1104 said:

Either way, it's hardly an issue, but the way it's being discussed it's as if it's a game breaking feature.

That's your opinion.

Part of what the developers wanted is the freedom to beat the final boss whenever you wanted to.  You can even beat the game within the first 30 minutes.  If you didn't have the ability to gain op weapons early, then you wouldn't be able to take down the final boss.



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