Areym said:
I'm not sure how i feel about that conclusion, a drastically reduced durability on weapons to encourage diversity in combat. Those other strategies should be compelling enough on their own to warrant you trying them. I will at least say that it seems like Nintendo did the weapon durability for a reason rather than just a bad balancing issue or something along those lines |
There isn't any hand holding in Zelda, you wouldn't know you could do those things unless you experimented. Also after beating particularly hard groups, it's possible to get a really op weapon early on. If durability wasn't a thing, that op weapon might make the game too easy.
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