By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Areym said:
guiduc said:

It forces you to manage your inventory wayyyyyy more cleverly. Weapon durability makes you smarter

Eh, i'd argue that Fallout 4's survival weight management is far better at that. When bullets and aid items start to weigh you down, you have to make some seriously meaningful choices on the things you carry/find while traveling, specially since fast travel disabled and saving can only be done by sleeping in a bed

In Zelda, I'm tossing weapons away more often than they are breaking. It's really only in the first few hours that your stuff is breaking so quickly.

And as someone posted, its like a good 30-50 swings for most all weapons, as long as you don't hit against something you shouldn't with that weapon. Such as a shield or a box or rock or something. Or you do the ground pound thing.