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I thought Muramasa handled it in a good way. Weapons would degrade, but were generally quite sturdy, and when they broke, you could repair them simply by sheathing them, because magic. This could sometimes be an issue during combat, but once it was over, Bob's your uncle. Also the Yakuza games did it in a fairly nice way. All the top tier weapons had a solid amount of durability, you could carry repair kits if you wanted to as well. Any possible annoyance was further mitigated by the fact that hand to hand combat was always not only available, but often preferable.



- edit. Upon further relection, I may have slightly overstated the durablity of the weapons in Muramasa. But again, since repair is so easy, it's still a player friendly system.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."