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Pemalite said:
Mr Puggsly said:

Economically? Compared to discs its not even close. A disc is worth a fraction for a large amount of space. I assume the next Xbox and Playstation will be using 100GB discs.

I would prefer carts, but I understand why its not done.

Keep in mind that not all non-volatile memory is the same and thus they do not all have the same costs.

Plus, just because something is economical, doesn't make it cheaper. It simply means it is affordable.

Non-volatile memory in the 32-64GB range is still in that affordability ballpark and getting better all the time.

I would prefer optical media though in a fixed-device for multimedia purposes... But carts also have favourable characteristics such as durability, size, power consumption and of course, read speeds. (And significantly, Random-read speeds.)

The capacity argument is no longer the same as the Nintendo 64 days though, technology has progressed significantly.

But even post N64 we've seen sacrifices to fit games in a smaller cart. It was rampant on GBA but became less of an issue on the DS devices, but those are technically not cutting edge like console games.

FFX-2 on Vita was a download even if you bought a physical copy. Pretty sure Borderlands 2 kept DLC as downloads as well likely for storage reasons.

So again, discs are cheaper and hold a massive amount of storage. Emulation is the real solution to videogame preservation, not a cart.



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