| Wyrdness said: Future games will now focus on how the next incarnation of Hyrule will be rather than what dungeons will drive the games. |
From here on out I kind of want the dungeons to be natural parts of the overworld where the transition is seamless. The closest thing to that was Snowpeak in Twilight Princess. You are one second in the Yetis house and the next second in a dungeon. A Hyrule like Botw's with that sort of dungeon transition would be pretty awesome. Although I did like how dungeons were done in BOTW, just wish they were a little less recycled.







