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Veknoid_Outcast said:
Rogerioandrade said:

Reviewers actually are supposed to review a game based on its technical merits, not on their personal tastes. It´s ok if they don´t like a certain type of game, like all of us, but they need to make clear that their tastes don´t intervene in their technical analysis.

It´s a very different thing when a product is reviewed by its technical features rather than by subjective, personal tastes. So, very discrepant reviews may point to the incapacity of the reviewer to, at least, try to be unbiased

I have to disagree. Sure, it's easy to objectively measure frame rate, resolution, draw distance, etc. But gameplay? That's very much in the eye of the beholder. Reviewers aren't hired to count pixels. They're hired to analyze a game in an informative and entertaining way. To do that they need to bring to bear their subjective interpretation of what makes a game worth playing.

Actually... gameplay is also technical -  controls, rules and mechanics.

Things like art style or story can be pesonal, subjective, but not gameplay. For example, I personally don´t like the plot of  GTA series, but I do admit that the gameplay is great and I can see why people enjoy those games.