Mnementh said:
potato_hamster said:
See that's what you're failing to understand. The issue isn't with the mere existance with the stamina meter, the issue is with how its implemented. It's with how quickly it drains and how it recovers that makes it truly annoying. It honestly feels like my three year old niece can run longer than link can without having to stop and catch her breath.
If that life bar had you dying if weak enemies in the game hit you one or two times, and forced you into say, wearing super heavy armor that forces you into playing the game in a way that you find tedious and annoying, you'd probably have a problem with that too.
|
So your opinion is goldstandard and Nintendos gold standard is a mere opinion?
There are games that have you die on one or two hits. And there are people who find that enjoyable. So why you can't let them have this fun and see as it is: your opinion is that the stamina-meter in BotW is too restricting. That is fair. You have to accept that other people feel different.
|
Yeah. That's enough posting for me for the rest of the day. Here we are both arguing the same point.