RolStoppable said: Considering Nintendo's long history of deliberately ignoring market reception, it wouldn't be surprising in the least if Zelda returned to a linear structure. The original Zelda was open world and look where we ended up eventually. Breath of the Wild being open world isn't something new for the series, it's a correction that was made because of the disappointing sales of Skyward Sword. Nintendo does look at market reception if a situation isn't financially sound anymore, but as soon as things are fine, there's always the risk that Nintendo decides that their developers should be allowed to do what they want. |
Came here to say this. I fully expect them to put trains, birds, or linear gameplay (SS) into the next Zelda. I really want them to make BotW 2 though. There's so many worlds you can build based on this game, so their usual apology of "we had to do something new" won't count. They can even re-use ideas from older Zelda games and they'll shine in a new light in an open world game:
- An open sea adventure (make diving possible and the bottom of the ocean can be explored as well)
- Light / Dark World
- Time Cycle
- Transformations
There's no need to do strange experiments at this point. But who am I kidding? This Zelda was well received so they'll feel free to go nuts again.