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It may not be satisfactory, but what'd' they think was gonna happen? Like I said, it had a bunch of circumstances going against it when it launched that expecting huge, Twilight Princess like numbers from it was unrealistic and delusional. It just, was, not, going, to, happen. The only reason one would have for expecting it to happen was blind optimism. So, the fact that it managed 4 million. Which is STILL above series standards and profitable should be seen as a "Take what you can get," circumstance. Because 4 million is nothing to sneeze at when it comes to Zelda.

I brought up those games to illustrate the pattern that Skyward Sword was destined to follow: Development costs or not. Even if it wasn't what they were hoping, it was still good and profitable.