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RolStoppable said:
SWORDF1SH said:

I agree with you here, just not the thread title and a the OP to back it up.

You are suggesting something different here, that Nintendo chose March to make sure they have enough units to go around. But Sony and MS also choose launch dates to make sure they have manufactured enough units. It's just a normal business thing to do.

The hardest thing for you a company to do is gauge the demand for their product which they would monitor during the run up to launch. 

Just so that people know, Switch didn't launch in March because there wouldn't have been enough hardware produced for a holiday 2016 launch, it launched in March because a holiday 2016 launch would have led to a software drought post-launch. That's Nintendo's official explanation to investors why Switch missed the holidays. And given that both the 3DS and Wii U lost momentum because of software droughts right after their respective launch, Nintendo's stance on this matter makes perfect sense.

Yeah good point. I didn't see the official reasons given to investors.