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Nintendo has stated on multiple occasions that it has been their vision since the beginning to have Zelda be a game about having huge worlds to explore. The first time they were actually able to attempt this was OoT, which they admitted was really just an empty field with smaller areas surrounding it. They tried again in WW, and again admitted that making 90% of the world an ocean wasnt the best use of space.

Now that they are working with the right tech to make actual full blown open worlds - Zelda is going to take its definitive form, and we could potentially see ideas that devs have been sitting on for decades. now that that is in motion - there is no way in hell they are going back