I'm still hoping that the rumors are true about a second dev porting Xenoblade X to Switch so that Monolith has time to finish Xenoblade 2. I'd love to have a Switch version that doubles or tripples the distance for pop-in and can detect collisions, at least for the cars in New LA (that was distracting).
A boost to 1080p (or even 900p like BotW) would add to the open-world experience as well. I'd definitely pour another ~100 hours into "Xeno X".
Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."
Latest Video: Top 12: Best Games on the N64 - Special Features, Episode 7







