I was playing Breath of the Wild through the tutorial part on the Plateau and was like "this is pretty damn good, but 100/100?" and then I got out of plateau and was shocked by the quality of the world.
Looks great, feels great to control, things like cooking and degradable weapons are actually kind of fun and charming (unlike the swarm of survival games these days).
Ocarina of Time is probably my favorite game of all time and I'm not sure if this game will match its perfection of charm, however Breath of the Wild has got to be one of the most innovative games in a long time. It plays vaguely familiar to previous Zelda games but with such drastic changes and overall scope that its fascinating that they appear to have managed to balance it all so well.
I'm not that far along yet, keep getting distracted and I was screwing around in Fast RMX some, but this is one of the few games I've played in like the last half decade where I've actually gotten absorbed in a similar manner to a lot of games from my childhood. I think a thing a lot of games these days are missing, especially open world ones, is an identity and charm.
my first reaction at the reviews was maybe it was overhyped but its one of those games that when you play it you realize that it is insanely unique and basically a new experience in gaming with how well it fits together a lot of old concepts and new. And IMO its one of the prettiest games I've ever seen, like especially in handheld mode, it looks insane. I've been screenshotting the shit out of things while out in nature. never have played an open world game that achieved such success when it comes to a paintery realism (and Wind Waker is far more cartoony so I wouldn't really consider them akin to one another).
I mean jesus, the cute foxes that run up. The movement and flow of the world is great







