Lafiel said:
I really hate that "lazy developers" phrase the Switch version is probably expected to sell ~50k copies ww and hence the budget (set by the publisher) for the port was very limited, so adjusting a big chunk of the assets to get the best visuals/performance combination out of the Switch just seems financially unfeasible I don't doubt the devs would have loved to make it the best version it can be |
Why should they only expect to sell 50k copies with a proper port? And why shouldn't Switch users expect a better performance in portable mode than the Vita version (only a fraction of the Switch's RAM and processing power) of the same game?