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nanarchy said:
ManUtdFan said:

I think it's easier for a multiplayer to hit something close to perfect, for simple reason there's less capacity for game programmers to fuck something up. Think about an online FPS for example. It's really just an arena, so there's no story to fill out with superfluous plot devices, or dodgy AI behaviour.

I have played plenty of online multi players, again I will say not one has ever come close to perfect. whether it is faults in network code, latency, game/environment bugs or simply gameplay/balance issues I am not aware of any that come close, if anything multi player is much much harder to be fault free.

10/10 doesn't mean perfect just to be clear. It's about the fun factor. Point about multiplayer still stands. On leaderboards certain people have put in 1000s of hours on one game! If anyone has put in 1000+ hrs on any single player I'd be amazed.