Veknoid_Outcast said:
Sure it's a bit unrealistic but I thought it added a lot of depth and challenge to the game. The endurance meter means Snake can't take on too many heavy supplies, can't perform the same strenuous actions again and again. He needs to explore and hunt for food so enemies won't hear his stomach gurgling or so his gun doesn't tremble in his hands. I think it fit with the idea of a soldier dropped in the wilderness and forced to survive. |
Sure, those parts were fine. The injury component that I was referring to, however, was a bit unnecessary.