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Veknoid_Outcast said:
potato_hamster said:

Metal Gear Solid 3 did a lot of this, and frankly, it was too tedious. It lost its novelty pretty fast and slowed the game down too much for my liking. Many of those elements went away in Metal Gear Solid 4 , Peace Walker and 5 as a result.

I actually really enjoyed that stuff in MGS3. I liked the trifecta of stealth, survival, and action.

It was just so contrived though. Arrow stuck in your skull? Ohh just pull it out, pour some ointment on it, jam a bandage on it, and eat a calorie mate and you're good as new. It was more realistic than nothing, but it's so unrealistic that it's annoying and tedious because it didn't really do anything meangingful. It was just a zero sum system that didn't really enhance the experience and quickly felt like a chore.