sc94597 said:
Actually there are puzzles in BoTW as well. For example the tower in the Gerudo province requires you to stack boxes in muddy water that you would drown. The one in Necluda requires you to avoid spikes that would make to instantly fall to your death. The one in Central Hyrule requires that you avoid guardians that are targeting you. |
The spikes werent really à puzzle, it just forces you to find holes to climb, things ive already seen in far cry or other climbing towers game, and having ennemies you have to deal with before climbing or theyll make your climb hard is common thing in thèse games too.
Also Zelda has something similar to swingsuit to Travel fast from towers but thats still Silly to say its à far cry like just Because you do this.
No really, this " far cry like " thing doesnt seem to bé more deserved for Horizon than for Zelda , liké i Said being à new IP people just feel thé need to put it in some catégory.
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m







