ICStats on 04 March 2017
| Azuren said: I work at a major electronics retailer that doesn't do pre-orders, so we still deal with old school "first come first served" lines. We sold through 112 Switches, and less than half of the line got one (didn't count everyone, but I'd say we powered through maybe 40% of the line before we ran out). We ran out of our 63 copies of Breath of the Wild after the first 63 Switches sold; that is a 100% attach rate that got broken not by disinterest, but stock issues. The remainder of the ones who got Switches purchased prepaid eshop cards (I wonder why), and a dismissive number of people purchased other games. Zelda sold exceedingly well. It took a full day to run out of 25 copies of Horizon, but only an hour to burn more than twice that number of BotW. The 15 Wii U copies we had were gone before 1pm. The Switch launch, like most high profile console launches, was a massive success. |
That seems pretty obvious given it's a console launch, and Zelda the top if not only game to buy for a majority of people who would be ligning up on day 0.
My 8th gen collection








