Words Of Wisdom said:
The cart before the horse is not quite the analogy I would have chosen. The "Chicken and the Egg" analogy fits so much better. Developers want assured success for their games before they put them on the Wii yet need they can't see that success until other developers begin putting similarly targeted games on the Wii. More than anything, the Wii needs more developers willing to take the plunge right now. I would say always. Good marketing will result in more copies sold than bad marketing. That is a statement of fact. However, the profit from those extra copies sold must cover that marketing. If developers are approaching the Wii as a cheap alternative, they're going to try to minimize their investment at the risk of possibly hurting their bottom line. |
Well the thing is that applies to HD games as well. They don't just sell on their own. They also have huge marketing budgets, which often accounts for why so many have to be sold. With the Wii, having lower development costs, marketing wouldn't have to be as big to ensure the games ell enough.
Of course those are maybies, and I'm hoping we'll see the first developers plunging this fall, to see if this is the case.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs