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"Cinematic gaming" means games that have huge production values, for the most part. There's other common aspects, like excessive story and very theatrical use of camera angles and movements to provide dramatic cutscenes, but those aren't critical for a game to fall into the cinematic style. The key determining factor is the budget that goes into the game, and cinematic games have budgets that are huge (and now beginning to rival the budgets for blockbuster Hollywood movies). Which isn't so great when you can't possibly sell enough copies to pay for the expenses of making the game.



Sky Render - Sanity is for the weak.