Mr Puggsly said:
If they do something that's in the league of NES and SNES content, the price simply needs to be lower. Like $10 or $20. That's what many indie developers have been doing. |
But then people(fans in general) would be pissed off that their favorite franchise werent given the necessary budget to make a worthwhile entry and that could damage the brand more than making nothing.So I dont think thats the answer.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







