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SpokenTruth said:
bonzobanana said:
Isn't that what you get already in many phones. I didn't think they gave a very strong rumble effect. They look very cheap to say the least and efficient but they really don't look very powerful. I've not used a joy-con though. They certainly look like something that would be much cheaper than rumble motors not more expensive. Xbox one controller has 2 large main rumble motors plus 2 trigger rumble motors. The effect can be brilliant. It's hard to imagine these joy-cons could get close to that. It will be funny if Nintendo have outdone Microsoft with such a low cost efficient alternative.

Strength of the rumble is nice but is largely one dimensional by itself.  Imagine the difference being a GPU that can push out 1 billion trianlges per seond but only a few textures.  Now imagine a GPU that pushes 500 million per second and dozens of textures at once.   Strength of polygon power alone becomes secondary.

Is it really like that? This just seems like a different experience. Hopefully I'll get a demonstration soon but the Nintendo approach seems completely different to Microsoft and the Sony experience seems to be somewhere in the middle between the 2. At this point I think the Microsoft approach is better with rumble motors on the triggers which means you can simulate feedback with gunshots, clutch bite etc which I prefer over ds4 so I'm thinking that is likely to still remain my favourite. HD rumble seems more like something for mini-games than to add to immersion in main game playing experiences but I could be totally wrong as not tried them. It's one thing to add a new experience but another for that experience to actually be addictive and improve games. I'm more than happy to be proved wrong though and trying the joy-cons may change my view entirely.