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Robert_Downey_Jr. said:

It's pretty normal expansion on existing stuff when I play them.  Haven't really seen a revolution in Mario games since 64.  Ratchet and Clank has completely new guns, enemies, gadgets, and world themes while Mario keeps most of those things the same with goombas, jumping, fireballs and such.  You can point out similarities or differences depending on the narrative you wanna drive.

The is no similarity in the gaming experience of SM64 and Galaxy only the vague similarities that they are 3D mario game, the core experience differs significantly between the two games, when you add in 3DW which also has a different experience to it the series shows that it changes often, the concepts of these games differ in how the player plays through them. Adding new guns, enemies and gadgets to Ratchet doesn't change the experience in each installment, it may add some nice tricks but the gameplay experience doesn't really change from the previous games as the concept is still the same.

This is why Ratchet gets the criticisms while other games don't.