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Wyrdness said:
Robert_Downey_Jr. said:

and yet every sequel does THAT much at least.  I'm saying they don't penalize them as much for doing just as much innovation as others who they criticize for being samey

Not true as every sequel is a different scenario, each 3D Mario game has significant differences to the experiences, 64 is not like the Galaxy games and neither of these games are like 3D duo, the same can also be said of the Zelda games of all the 3D Zeldas only 2 of them are similar. Now compare that to your example of Ratchet and Clank where you can jump into any game in the series and the experience hasn't really changed despite what ever progressions they've added, fact is they do get criticized when something is the same as the NSMB series showed the reason you don't see that criticism geared towards them as often with most of their games is because the are significant changes to the experience from previous games.

It's pretty normal expansion on existing stuff when I play them.  Haven't really seen a revolution in Mario games since 64.  Ratchet and Clank has completely new guns, enemies, gadgets, and world themes while Mario keeps most of those things the same with goombas, jumping, fireballs and such.  You can point out similarities or differences depending on the narrative you wanna drive.



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