| Darwinianevolution said: Scope, manpower and budget. Most indies don't have enough of those to make a game with the level of craft expected from a Nintendo title, unless is one of the older formats (2D Mario, Zelda, Kirby and Metroid, some Pokemon spinoff...). |
Yea, it's pretty much those three among other reasons. Indies can't simply hire 100 more people to make these games. Heck, the team behind FAST Racing isn't really a big team. Then also the potential to sell. You can't just slap the name Star Tropics and expect decent sales just because some fans wanted a new game. And in general, I'm sure internally, Nintendo has thought about using old IPs not used often. That's why Pilotwigs, Kid Icarus, Sin and Punishment, and Punch Out! got games over the past several years. It would be great if indies could handle some of Nintendo's other IPs, if it's possible.







