By using this site, you agree to our Privacy Policy and our Terms of Use. Close
endimion said:
S.T.A.G.E. said:

Really? Sony has horrible first party? LOL.....

No offense, but the reason why everyones asking Microsoft where the real games are is because there are no big new first party IP. The games you mentioned outside of Crackdown and state of decay are not highly andicipated, and none of them are really considered big games. Microsoft hasnt had a fresh new major AAA IP since Gears of War (2006) and the only reason I can count that as first party is because they purchased them. This means they havent had a major first party IP in eleven years. The last major AAA IP Microsoft made themselves was Forza and that was in 2005. Sony was willing to drop Nathan Drake in order to let Aloy take the helm for Sony. You conveniently forgot the last of us as well. This means Sony's last major new AAA IP to drop came last less than four years ago. There are plenty of first, second and third party exclusives that Sony has, which is why this month is essentially dominated by them no differnt than January.

If you didnt notice, theres a reason why Nintendo and Sony have been shying away from 4th quarter. Its not that they are scared of what Microsoft has to offer, but rather the market saturation that tends to occur because everyones gunning for the Christmas season. It was a mess and only one Sony exclusive was in it which was the Last Guardian. 

LOL Microsoft helped epic with their month, no offense, but Microsoft couldnt come up with a new IP on par with Gears if they tried on their own. Even Phil spencer admitted that he tried to make games like Uncharted but failed to see it done. Thats why he paid to have tomb Raider as an exclusive to stay competitive with Sony. You can look it up. Microsoft knows Nintendo and Sony are more capable of pumping out high quality exclusives than they are. Thats why spencer will continue to congratulate them.

The real problem is Microsoft couldnt see the forest for the trees. Destiny would've been an exclusive for them had they allowed Bungie to grow into two teams. Destiny has been a pet project of bungie since before even Halo, I believe and that couldve been the major exclusive they needed. Regardless, its out now. They wanted to keep Bungie on Halo duty for many years to come and that doesnt always work with creative entities.

i'm sorry but Ihave been waiting to see that amazing Sony creativity for almost 20 years... To me they have been as creative to the video game industry than fast foods have been to the restaurant industries... People tend to confuse quality over quantity.... To me their first party exclusive have been about as tasty than a double cheese.... It's just fast food junk for the masses... Hey but to each their own... After all a tone of people are just lovin' it... Padapa papa

Tell me...if Sony wasnt as creative to the gaming industry why do they have a title that they allowed to stay in development for almost a decade? Especially spawning as many IP's as they have? Gaming has become Sonys bread and butter no different than its always been for Nintendo. This is why you will never see the same attitude of patience in development like them or Nintendo. Sony nor nintendo can outspend Microsoft so the only way to beat them is to be more creative and cover their bases. Sony proved this by slaughtering the 360 with exclusives in the last three years of the gen. Eventually it became obvious when it became too dangerous for third parties to stay exclusive.