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Uh. No. I mean sure, framerate is a great point of focus in general. But we should've focused on it long ago, and it's not always that black and white either. There's a ton of other areas to focus on, even in graphics. There's all kinds of effects and stuff. Resolution is really one of the worst areas to focus on, because it's basically diminishing returns. Additionally, focusing on high-end resolutions is foolish because most users are going to miss out on the high resolution, and focusing on other things first would be more beneficial to ALL users. But resolution is chosen instead because it's really easy to market. All you need to market resolution is a short piece of text. It's pretty hard to do the same for effects, and even framerate isn't understood as well as resolution. It's also hard to show in screenshots.