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Pemalite said:
caffeinade said:

One thing the PC games need are analog inputs, without these some games are just not as enjoyable to play (mostly racing games and other forms of games where your drive cars).
Luckily analog keyboards are on the horizon, then we will need the games to start supporting them...

What you want is a keyboard with pressure sensitive keys. Roccat has one out with QEWASD keys that are pressure sensitive.

With that in mind, you are always free to use a console controller on the PC, but personally I prefer not to, the mouse is a venerable piece of hardware that can't be topped by it's speed and precision.

I use a 360 controller for FIFA, but that's it. I don't really play racing games on PC since I enjoy playing them on a huge screen and I mostly want to play Gran Turismo (which isn't on PC, as we know). A steering wheel beats everything though, and those are just as good on PC as anything else.

Oh, I also use the controller for emulator titles like FFXII and HD remake of FFX.

But I agree with what you're saying; there's no reason to replace the mouse and keyboard and while consoles have gone through fad after fad and a multitude of button layouts, triggers, sticks, turbo modes, motion controls, IR sensors, gyro, gimmicky touch and everything in between, mouse and keyboard remains much the same in its basic use and input. The major change that I can think of is programmable keys and things like DPi settings and sniper buttons. There simply is nothing that beats a modern gaming mouse with a nice, mechanical keyboard (using a Logitech G502 mouse and a Razer Ultimate Blackwidow Stealth myself).