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Acevil said:
Robert_Downey_Jr. said:

and yet every sequel does THAT much at least.  I'm saying they don't penalize them as much for doing just as much innovation as others who they criticize for being samey

Major franchises that get caught with innovation issues are generally those that have flaws in design going forward, a problem that excusable here isn't necessarily excusable in the next one and the quality can take a hit when it feels like it isn't as fresh. Uncharted 3 and 4 didn't go leaps and beyonds over 2 in terms of Innovation, but they don't get flack for it, while something like Assassin Creed or other franchises do. I honestly think ubisoft gets the hit the hardest with samey deduction. 

I understand what you mean, but I think it is reflection of something bigger and it is not exclusive to Nintendo, Sony or Microsoft published games. 

it almost seems like it's rewarded in their games though is when I have a problem.  I think that part is unique with Nintendo games because only their franchises have been around for long enough for the reviewers to have grown up with them.  I don't think it's a SUPER significant portion, but it maybe inflated Mario Galaxy games from 92 meta or so to 97



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