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Cloudman said:
Nuvendil said:

It's less about that and more about shelf space and presentation.  If the cases were Vita case sized, the shelf space the Switch would get in stores would be drastically reduced and the Switch sections in stores would always be far smaller than other sections even if they had a comparable number of new releases, meaning they would have to somehow significantly outpace MS and Sony to have the same shelf presence.  Also, box art is a big element of that on-the-shelf presence/marketing as it can catch the eye of passers and pick up sales from day to day store foot traffic.  Larger boxes make the art much, much easier to see and grab attention.

I can agree on the 2nd one about larger boxes allowing for more art in it, but not about shelf space in a store. I don't think it's so much about size, but more so about success of that console, and the size of the store. I've been to different stores and the size of sections have been different. In bigger stores, most consoles have good space, slightly less so for the Wii U. The only one that has the smallest presence in all stores I've been to is the Vita section, and I'm certain we can pin that on the system selling poorly overall and not being a popular console.

Making the Switch cases smaller I don't think would cause the Switch to have a smaller section. It'd be more so for other reasons.

Well even at its peak the 3DS sections were always smaller propotionate to the number of games available compared to Xbone or PS4.  I mean if you have 60 games on the Switch and 60 on PS4 to throw out random numbers, then the 60 Switch games in Vita like boxes would take up less than half the space on a wall that the PS4's games would.  It makes it so that the sections have a physical cap in size.