Wyrdness said:
Robert_Downey_Jr. said:
I think they deserve high scores, I just don't think they deserve THAT high of scores. I feel like Nintendo does not get nearly as much backlash for lack of innovation as other developers. That was one of my big criticisms of SSB WiiU is that it felt VERY similar to everything they'd done before and kinda lacked a wow factor, but the reviews made almost no mention of it. I've brought this up to my fellow Nintendo gamers before and they usually say "but I don't want them to change too much. I LOVE Mario/Zelda/Smash/Pokemon!" and I feel like that's the general attitude. I'm not saying they're bad games but when I see Ratchet and Clank get docked for lack of innovation it seems unfair.
It's even true in the same franchise! I mean does SMG2 deserve the same meta as SMG1? SMG1 did all the innovation yet the second doesn't get any of the "samey" review docks that so many other games do?
Sales is fine because people like what they like and personally I'll buy the same thing if it has new levels and a new adventure, but the double standard with reviews in regards to that is what I take issue with. Wheras a reviewer might say "it all feels like you've been there before" for one game, for a Nintendo game they might instead say "it has all the usual Nintendo charm that you know and love"
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Except the is quite a fair bit of innovation in their games, SSB4 utilizes a different approach to previous games and is more strategic and competitive then Brawl and Melee hence why the game is played with 2 stocks as opposed to 4 in most tournaments and why many competitive players either stick to one particular Smash game because the fundamentals are completely different. SMG2 took SMG1's concept and utilized it in a different manner, where in the first game gravity was played around in each world to create traditional tasks to collect stars the second game made each level a concept using gravity where the player now has to obey the law of the central mechanic to solve the level. These are innovative things that most people who are critical fail to notice because they focus only on the similarities.
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and yet every sequel does THAT much at least. I'm saying they don't penalize them as much for doing just as much innovation as others who they criticize for being samey