Hiku said:
It was, but that's why I pointed out extreme. As linearity isn't neccesarily a bad thing if done right. As for cinematic, I wonder if that wouldn't be something people changed their minds about as time passed? Not only because that kind of storytelling in games is standard, but because FF games always had those cutscenes. They were just presented with textbox dialogues and a static camera, instead of voice acting and a dynamic camera. Regarding the "HAHAHA" scene, I recently saw a Q&A video with Tidus' English voice actor, and he said a surprisingly large amount of people who talk to him about that didn't understand that Tidus intentionally made it sound ridiculous for Yuna. Anyway, I know people have gripes with something in every FF game. But I don't know if I know of an equivalent to FF8's Draw System of FFXIII's tunnel simulator in FFX that people commonly pinpoint as something that ruins the game to anywhere near the same degree. |
I actually like FFX, so I wasn't necessarily stating my opinion. Just saying what the complaints were.
But the laughing scene was absolutely terrible. I get what Tidus was trying to do, but it's still annoying as fuck. It's like if they put a scene of your grandparents fucking in the game to make you cringe. Sure, it was intentionally horrible, but you still don't want to see your grandparents fucking.
There's nothing that people point out ruining the game on the same degree, because FFX was a pretty good game, and 8 and 13 (especially 13) weren't. At the same time though, there's nothing I find truly outstanding about X. It's a solid game overall. If we compared it to 7 for instance, I think in most regards it hold up better. But, while 7 has a lot of really memorable moments, X didn't really have as many that stuck with me. It's consistently good, but never really great.







