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Hiku said:
JWeinCom said:

FFX is also pretty linear.  Also, many find Tidus annoying.  There were also some growing pains with it being a cinematic game, with some scenes being very cringeworthy.  HAHAHA!

It was, but that's why I pointed out extreme. As linearity isn't neccesarily a bad thing if done right.
This is a map of the first few hours of XIII:
https://i.kinja-img.com/gawker-media/image/upload/s--Fa2GtnRS--/c_scale,f_auto,fl_progressive,q_80,w_800/18j45s028kfkcjpg.jpg

The first 5-6 hours are almost literally a straight tunnel.
To make matters worse, there was hardly anything in between being funneled between point A and B. (Until you reach Gran Pulse, which I did 40 hrs into the game.) No villages/cities you could explore, lacking minigames, puzzles, etc.
I don't recall much of a recation towards in what way FFX was linear, except that it's missing an explorable overworld, which is a pretty big deal.

People being annoyed with Tidus I do recall. I also didn't like his, and several other character's, English voice actors. And because I played the Japanese version first, I realized that the way their voice actors portyrayed them made some of them feel like completely different characters to me, and greatly affected my empathy for them.

As for cinematic, I wonder if that wouldn't be something people changed their minds about as time passed? Not only because that kind of storytelling in games is standard, but because FF games always had those cutscenes. They were just presented with textbox dialogues and a static camera, instead of voice acting and a dynamic camera.

Regarding the "HAHAHA" scene, I recently saw a Q&A video with Tidus' English voice actor, and he said a surprisingly large amount of people who talk to him about that didn't understand that Tidus intentionally made it sound ridiculous for Yuna.
Again, possibly because I played the Japanese version first, I never considered it to be anything else.
If I knew that someone was intentionally making a line cringeworthy, I wouldn't use it as an example of something that is cringeworthy as a critique towards it. Cringeworthy is usually when something is percieved differently than it was intended.

Anyway, I know people have gripes with something in every FF game. But I don't know if I know of an equivalent to FF8's Draw System of FFXIII's tunnel simulator in FFX that people commonly pinpoint as something that ruins the game to anywhere near the same degree.

I actually like FFX, so I wasn't necessarily stating my opinion.  Just saying what the complaints were.  

But the laughing scene was absolutely terrible.  I get what Tidus was trying to do, but it's still annoying as fuck.  It's like if they put a scene of your grandparents fucking in the game to make you cringe.  Sure, it was intentionally horrible, but you still don't want to see your grandparents fucking.

There's nothing that people point out ruining the game on the same degree, because FFX was a pretty good game, and 8 and 13 (especially 13) weren't.  At the same time though, there's nothing I find truly outstanding about X.  It's a solid game overall.  If we compared it to 7 for instance, I think in most regards it hold up better.  But, while 7 has a lot of really memorable moments, X didn't really have as many that stuck with me.  It's consistently good, but never really great.