Slarvax said:
They tried taking a loss on systems last gen. Didn't work out for them. OT: I dont understand how making the internal storage small is greedy. An inconvenience, sure, but they don't sell proprietary memory cards. There are dissapointing things, and I believe their lack of communication for basic console-details is the biggest sin, and overall dumb. But every console launch is flawed. You honestly believe Nintendo is under-producing Switches (or any product) on purpose, after the gigantic, pathetic, and embarrasing failure that the Wii U, heck all of last gen was? You have to be really nuts to think that. Those were the points that annoyed me. Others were fair (#1, #10, #11), some I won't bother (#2, #6, #7). But I do believe one thing. Nintendo has been listening a lot to their fans lately (you can clearly see it with BotW, and even Splatoon 2), so I'm pretty sure they're also looking at feedback for this console launch. Year 1 already looks promising with a very consistent release schedule; they can only go up from here (unless we talk about the Wii U). |
300 dollars was a loss? It was weaker than a PS3. As for the internal memory, they would have to pay a little more to provide 64 gigs and up. When one game is too much for internal storage of a digital download, something is wrong.







