Wyrdness said:
Except I have backed my point up you've just side stepped every point and keep pointing to review scores because you have no argument other than your nostalgia, being the first helped it immensely because of the technical designs it has not because of it being a Zelda game. It's been concretely shown in earliar posts from several people that the main thing that changed from ALTTP to OOT was it being in 3D something that can't be disputed and something you've not put forward a single argument to debunk because you can't. Instead you keep going on about ratings here's a news flash for you the reasons we've been point out are why it got that rating like Mzuzek pointed out earliar OOT is just as flawed as any other Zelda but because of the technical designs people looked passed those flaws because of the sheer scope pulled off. It's the technical designs that influenced the industry and OOT had the luxury of having them of having them first this why any 3D Zelda game can be released back then because the would be no game like it on a technical level. |
No, you didnt backup anuthing, again, to you all comes to "its 1st 3D Zelda and any other 3D Zelda would have same effect". Its not only about tehnical design, point is that evrething about Ocarina of Time was done right, so you cant say its just beacuse its "1st 3D Zelda game". My nostalgia!? It has anuthing with nostaligia, only with clear facts. Like I wrote, read reviews some from 98" (or from even from 2011), and you will see why Zelda is higest rating game ever.
Wrong, OoT didn't have almost any flaws in gaming industry 98" and thats a fact, like I wrote it was almost perfect game, with pacing, story, world build, epic feeling, exploration, combat, bosses, dungeons...it was great game in evre way, whole package in evre way. In comparison with OoT, MM had great side quests but didn't had that epic feeling, great bosses, such a grate pacing and had less and worse dungeons, Wind Waker had good exploration but less variatey than OoT and has less and worse dugeons, TP had bigger world and great dungeons but world was so empty and barren and pacing was worse, Skyward Sword had good story and good dungeons, but it was too linear and had terible backtracking. Some other 3D Zelda's got some things better, but point about Ocarina of Time is that all things done great, and that with combination with that was brouth so many new things in gaming industry made best Zelda and highest rated game in history, not beacuse "its 1st 3D Zelda".







