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Qwark said:
The bigger bumps on the road for Zelda is metascore are the common issues in open world rpg. Does the world have enough content, enemies and npc's in it. Does it run good and are the bugs you encounter on the low side and not bothering. How about loading times and such things. Most importantly do we get the famous announcement everytime Link finds something, because that is going to be really annoying real fast in an open world rpg. Zelda is going to score above 85 for sure, but how much exactly greatly depends on those issues.

Luckily, the answer to this is no. Not only is there no dicking-around-in-the-chest animation, there isn't even an animation where Link holds the item in the air after getting it.