Bofferbrauer said:
More polygons cost basically no space at all, only calculating power. It's the textures on them which costs the space, and those seem untouched at first glance. |
That's true. Particle and lighting effects seem to be scaled back on the last build, though.
The newest footage looks TERRIBLE! Seems to be running at like 240p....
;P
Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."
Latest Video: Top 12: Best Games on the N64 - Special Features, Episode 7







