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Bofferbrauer said:
StuOhQ said:
Seems like DQH 1+2 is maxing out the currently available 32gb cart. No wonder they had to go low poly for some of the environments.

64GB carts are going to have to become a thing if Ninty wants many 3rd party AAAs.

More polygons cost basically no space at all, only calculating power. It's the textures on them which costs the space, and those seem untouched at first glance.

That's true. Particle and lighting effects seem to be scaled back on the last build, though. 

The newest footage looks TERRIBLE! Seems to be running at like 240p....

https://youtu.be/_HTrkfiusJ8

 

;P



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