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Barkley said:
Miyamotoo said:

Zelda BotW on Switch cannot be evidence or proof of Switch hardware capabilities because it's game that was made from ground with Wii U hardware on mind and its just port to Switch, so Zelda BotW in any case doenst use most of Switch hardware.

That works both ways, it's a title designed around the constraints of a much weaker system yet it still can't attain 1080p on the Switch.

No it doesn't take full advantage of the Switch's capabilities, but equally porting a 720p 30fps WiiU title and only being able to attain 900p is a good indication that the Switch is not 0.9TF.

 

I've played the remastered version of dishonoured on PS4 and that suffers from huge frame dips. A game ported from last gen hardware to a far superior machine, which is no benchmark to judge the machines power. I will judge the power of the Switch when I play something made from the ground up. Mario Odyssey seems like the best place to start because stuff like arms and Splatoon 2 are quite simplistic in design.