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Barkley said:
Soundwave said:
If it was actually that power it would be able to run Breath of the Wild at 1080p easily, but it caps off at 900p.

Yup, this is all the evidence we need. Nintendo aren't incompetent developers, the Switch just isn't powerful enough to run Zelda at 1080p 30fps.

Switch is under 500Gflops docked. Eurogamer: 393GFlops  Foxconn: 471GFlops

Believe whichever figure you wish but it's certainly not 0.9TF.

Zelda BotW on Switch cannot be evidence or proof of Switch hardware capabilities because it's game that was made from ground with Wii U hardware on mind and its just port to Switch, so Zelda BotW in any case doenst use most of Switch hardware.

Dont forget that many XB1 launch games were 720p/900p.