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Wyrdness said:
Nautilus said:

Its really funny that you keep calling my assertions as opinions and yours as facts when you go on claiming that any 3D Zelda game that launched back at those days would perform the same, a situation that does not even exist and thus impossible to check.Double standards I guess...

And also again, which I am going to repeat myself quite often here, I never said that OOT was flawless.No game ever is, especially if you take a second look at it years after.But OOT was as good as any game could get back in the day, and thus it is a masterpiece by definition.And different as you try to state, this is not only my opinion, but the general opinion.Just go to metacritic to see the score, or read the reviews.Hell, even the remaster version got to 94, being the "flawed" game you keep saying it is.

I wont deny that there is alot of nostalgia behind OOT.Of course there is.Any game of that caliber would create alot of nostalgia.And that constant comparison betwenn ALTTP is ridiculous.Sure it does have some resemblances, as any game within a said franchise has, but the differences are also big.The combat is completely different, the exploration is completely different(due to the 3D yes, but different nonetheless), the story is completely different(and in this aspect, OOT is more important, since its the game that splits the timeline into three different ones) and so on.As I said, just go to the original reviews to see how much of an impact the game had.And I never said that Zelda hadnt impacted the adventure genre before, I just said that OOT impacted the genre going foward, into the 3D space and so on.And to keep saying that "any Zelda would do" is also ridiculous.Could that be true?Of course it could.But the point is:It never happened!So for someone who keeps saying that what you say are facts, this one in particular is especially disheartening.

As for the next Zeldas, it did influence them.TP and WW has heavy influences in it, being it on combat or structure of the game in general(how you get items or use them, that you need to use said item in the dungeon and so on), but yeah, every new Zelda entry has a different thintg going for it.Zelda 1 was, well Zelda 1.Then Zelda two had a side scrolling thing going for it.Then ALTTP was back to the origins, but refined to the max.Then OOT revolutionized everything.MM was a mixture of OOT and ALTTP.TP was OTT 2, and so on.But the general feeling of the games post OOT were similar.You find a dutgeon, get a new item, use that item on that dungeon to beat it, the combat had a similar feeling(outside of SS of course, because it heavily used motion controls), the game were more linear in nature(more than ALTTP),and so on.BOTW is the new revolution, the one that "reinvents" the Zelda formula and thus why its the one I personally think that could beat OOT.

Look, it seems like I am more of a OOT fan you more of a ALTTP fan.Both games have huge nostalgia behind it, lets not deny it.But please, please just stop about this "mine are facts, yours not" bullshit.Unless something is backed with hard facts, such as how well the game runs, or by actual critics scores in metacritic or such, or even Nintendo claims on the games, nothing is trully a fact, otherwise we wouldnt be discussing it.

I suggest you reread the post because I'm not talking about your opinion in the post I'm addressing other aspects, yes any 3D Zelda could be released back then because no other game would be like it and the technical aspects would still be unmatched. OOT Remaster got 94% and? It's like you can't even grasp context and have been put on tilt because OOT is not seen as the be all by everyone anymore because if you read things properly you'd see I said it's a great game it's just elevated by the technical achievements of Nintendo at the time, ironically this metacritic of the remaster backs my stance on releasing any 3D Zelda game back then because that is the consistent range of all 3D games.

The comparisons between ALTTP and OOT are justified because we're comparing the approach and structures of the game, the differences you listed are technical aspects of going into 3D which I've been pointing out in my posts you've literally just proven my point here. ALTTP added a structure to the Zelda games that the player followed as opposed to just free roaming, this opened up a design for story driven games inside the free wondering adventure, this is what ALTTP added alongside many concepts used in the games after.

Get off your high horse mate because it's clear you don't even understand the argument you've been trying to argue against, your very own reply admits I'm right in that technical aspects were the main differences for OOT and the impact it caused, this backs what I'm saying as all the 3D Zelda games after would have had the same impact as they have numourous technical aspects that no other game at the time would have had as well as being great game. So yes I stand by it and if that makes you cry to fricking bad swallow it.

Oh, I read all right.Its you that seems to be unwilling to even consider the other side of the coin, or actually acknoledge anything I said.First of all saying with absolute garantee that a fictional game would have done as good as OOT is wrong by nature, its a fact as you like so well to say, simply because that scenario dosent exist.Second, while any Zelda game would have done great anyway, as the track record by the franchise implies, its wouldnt have been regarded as high as OOT, assuming that the game was worse.Its a simple thing.If a game score 9, and the other scores 10, the game that scores higher will have a a higher following.

And what you keep refering as technical aspects is also wrong.I have so far thought that these technical aspects are actually the coding of the game, how the game runs and all those things, but what you are actually referencing is the designs and overall decisions made to the game.OOT had a different pacing as ALTTP did.Once it opened up, ALTTP let you go to any dungeon to any order, and OOT had a more linear path to it.Combat is completely different, story is more fleshed out( and carachters have more a role in it, othern than just Link), and so on, as I have already said.

Look, as I read that last paragraph and you seem to be somehow insulted by what I said, be it because what Im saying its true and you cant find a decent reply to it or because you dont like me(or both of them, could also be the case), and since you cant even accept the basics of what Im trying to say(which is what discussion is all about), lets leave it at we agree to disagree.When someone gets so low as to start insulting someone to make a point is the moment it is not worth discussing the subject with him anymore.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1