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Hynad said:
Zkuq said:
This comparison seems to rely heavily on the assumption that a set of good features makes a good game. Unfortunately the whole is much more than just the sum of its parts.

I'm not saying BotW isn't going to be the best Zelda game, I'm just saying this is a rather pointless comparison in my opinion. Of course there's not much else to base such a comparison on before actually playing the game, but still.

The whole is much more than the sum of its part?

What does that even mean? xD

Hmm, I thought it was a common phrase in English too. Anyway, what I mean is that what's important isn't only individual features but also how different parts of a game interact which each other. This is especially visible in many open world games, where there's a ton of features but they have very little interaction with each other, leaving the game to feel like a set of distinct features instead of a whole. In other words, a lot of open world games miss the forest for the trees.