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VGPolyglot said:
Zkuq said:

I kind of think it's not about the save system, because there's a separate mention for automatic/manual saving. As for the latter remark, you could be right. I don't think adding those features is necessary, or even necessarily beneficial to the game, but that's certainly a possibility.

OK, I may know what they mean. In the first Crash, if you died after a checkpoint, you lost all of the boxes that you broke in the entire level, while in the second and third games, you only lost the boxes that you broke after the checkpoint.

Hey, that makes sense! I didn't remember that until you mentioned it, and I'm still not sure but I think you might be right. If that's how it was, it really sucked. What sucked the most was the save system though (combined with the relatively high difficulty of the game).