VGPolyglot said:
OK, I may know what they mean. In the first Crash, if you died after a checkpoint, you lost all of the boxes that you broke in the entire level, while in the second and third games, you only lost the boxes that you broke after the checkpoint. |
Hey, that makes sense! I didn't remember that until you mentioned it, and I'm still not sure but I think you might be right. If that's how it was, it really sucked. What sucked the most was the save system though (combined with the relatively high difficulty of the game).







